Fuel Energy Generator
sketchfab
Fuel Energy Generator Model Built for a Strategic Game. The game's strategic perspective necessitates a low polygon count, which means the texture resolution will be around 1024 or 512 pixels - far from the high definition of 4096. With a total of 942 triangles and 1058 vertices that are actually used by the graphics library, this model is optimized for performance. I created it using Maya's capabilities to work with both low-poly and high-poly models. Additionally, I employed Substance Painter 2 to bring the design to life with detailed textures and effects.
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