
Frying Pan 01 KTC - PBR Game Ready Low-poly 3D model
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The game is ready to use with PBR textures, optimized for Unreal Engine 4. It features metalness usage for Physically-Based Rendering. The real-world scale measurements ensure accurate proportions. Mikk Tangent space is also included. Maps are available in 2048 x 2048 resolution, consisting of Albedo (Diffuse), Normal, and Red-Green-Blue channel maps representing Roughness, Metallic, and Ambient Occlusion respectively. The format is TGA, and the art was created by Dekogon Studios Kollab Project using Marmoset Toolbag for rendering.
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