
Frost Mage - Game Ready Low-poly 3D model Low-poly 3D model
cgtrader
Hello, I've created a magic ice mage, I hope you enjoy it! Enjoy watching everyone! Video Preview: https://www.youtube.com/watch?v=KdgbbK9UEI8 Frost Mage - Game-Ready Low-Poly 3D Model Project for Unreal Engine and Unity Technical Details: The full model boasts an impressive Vert count of 55,736, Faces of 50,266, and Tris of 96,536. Magic staff details include: Verts of 10,441, Faces of 10,636, and Tris of 20,504. Hair is also meticulously detailed with 5,850 Verts, 3,640 Faces, and 7,280 Tris. Shoulder hair adds an extra layer of realism with 4,740 Verts, 2,528 Faces, and 5,056 Tris. For morphs, opening the mouth and blinking eyes requires moving two full bodies simultaneously since base grids are separate. Alternatively, you can manipulate bones to achieve desired effects. The neck requires rotation using the Neck_01 bone, while the head demands manipulation of the Head 1 bone. The jaw opens with an additional jaw bone, accompanied by lips (upper, lower, and corners) for extra control over expressions like anger or a chewing effect. Cheekbones have been added to puff out cheeks or create a puffed-out look. Eyes and eyebrows also feature bones allowing you to roll your eyes, sweep them, or make eyebrow gestures. Textures Resolution and Sets: 4096x4096 (normal, metallic, roughness, albedo, AO) for Body, Clothes, Eyes, Hair, Mouth, and Weapons.
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