FRISE Nandita White Maisons du monde 3D model

FRISE Nandita White Maisons du monde 3D model

cgtrader

This 3D model was originally built with Sketchup 8, then transformed into every other 3D format available. Its native format is .skp. The 3dsmax scene is created in 3ds Max 2016 version and rendered using Vray 3.00. This product listing comes from the 2014 CATALOGUE. This ornate frieze stands wide, showcasing its elaborate patterns and pure whiteness perfectly. Hand carved out of wood, it adds a touch of elegance to any decor with an old twist. If you're also thinking about another similar item, consider the following specifications: Size (cm): 121 H x 28 W x 3 D Weight: 3.24 Kg Item Code: 138006 Price: €89.90 The model consists of 3548 polygons. To extract textures from the .skp file, use one of these software options: Sketchup (free) 1) Simply export the image as your preferred type of 2D file under File -> Export -> 2D Graphic -> Image Export option. Alternatively, 1) Go to File -> Export -> 3D Model and select a COLLADA file (*).dae) format. Ensure that the "Export Texture Maps" option is selected when clicking Options. You will then find the exported folder at the destination location with all textures. C4D (any trial version will do) When importing the .skp file into C4D, it automatically generates a separate folder with the textures next to the imported .skp file. 3ds Max After importing the .skp file into 3ds Max, texture files are stored in the .3dsMaxsceneassetsimages directory. Alternatively, export an FBX file using the "Embed Media" option selected (in Export options), which automatically generates a separate folder of textures along with the FBX file. Rhinoceros 3D (any trial version will suffice) Import the .skp file into Rhinoceros 3D and then access Material Editor under Panels. Select any material with texture, click on the Texture Name in Textures section and then press the three dot button to display all textures stored at the ..AppDataLocalTempembedded_files location. Feel free to copy and paste these textures to your preferred folder destination.

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