Free Seamless PBR Wood - Light 001 Texture

Free Seamless PBR Wood - Light 001 Texture

cgtrader

A Comprehensive Seamless Tiling Texture Set This high-quality texture set delivers realistic wood appearances through intricate PBR (Physically-Based Rendering) design. It comprises a comprehensive collection of detailed maps, meticulously crafted to create immersive environments. Maps in the Textureset are identified by their respective contents and follow industry-standard naming conventions: * Base Color: A high-fidelity, 16-bit RGBA (.tif-format) map captures the rich colors and nuanced details of wood. * Normal: The Normal map (OpenGL format, 16-bit, .tif-filetype, with RGBA color mode) meticulously conveys intricate texture variations. * Height: A high-resolution Grayscale 16-bit Height Map (in .tif-format) skillfully adds depth to your visual projects by simulating realistic material properties. The set also includes: * Roughness: An invaluable component in the Metallic/Roughness Workflow, it accurately models real-world wood behavior, allowing for precise lighting simulations. * Since the absence of metallic elements makes them unnecessary, these maps have been intentionally omitted from this set. This extensive Textureset is presented at three detailed resolutions to accommodate diverse design needs: 1. Low-Resolution (1K): Perfect for initial concepting or projects where texture quality must be balanced with processing demands, 1024x1024 pixels ensure visually striking yet computationally manageable outputs. 2. Medium-Resolution (2K): Elevate your designs by integrating these maps at a detailed resolution of 2048x2048 pixels, delivering textures that not only please the eye but also maintain crisp clarity in intricate settings. 3. High-Resolution (4K): Achieve photorealistic renderings with our meticulously crafted 4096x4096 pixel Textureset, ideal for demanding productions and scenes where texture accuracy is paramount. Every map was meticulously designed within Substance Designer, tailored specifically to optimize results within the popular Metallic/Roughness Workflow framework. After completion, they were carefully rendered in Blender 2.80's powerful Cycles rendering engine with an impressive sampling of up to 1024 passes, ensuring every detail shines vividly under all lighting conditions. The included preview images reflect these detailed textures and show just how vibrant wood details can add dimension to your visualizations. Two versions are provided: the first, rendered only with normals, provides a basic visual insight into the potential beauty of PBR-based material appearance, while two other examples use a combination of the Height-Map along with Blender’s Adaptive Subdivisions feature (tesselation), delivering convincing 3D models and highly detailed appearances.

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