Frame wall decor world Houses  3D model

Frame wall decor world Houses 3D model

cgtrader

This 3D model was originally designed using Sketchup 8 software, then converted to various other 3D formats for widespread use. Native format is .skp 3ds Max scene is based on 3ds Max 2016 version, rendered with Vray 3.00 HOUSES FURNITURE WORLD, NEW 2013 Classic and refined design style, the wall frieze Opalia features a white wooden panel with pretty floral patterns that add elegance and texture to your walls. Wall mounted or simply placed on a dresser, this decorative wall decor will perfectly complement any classic home decoration style. Size: H 38 x D 90 Weight: 5.20 Kg Available at http://www.maisonsdumonde.com/FR/fr/produits/fiche/frise-murale-en-bois-opalia-129871.htm under Ref: 129871, Price: € 79 6 polygons are used in this design Texturing data is available in the .skp file for your convenience To extract textures from a .skp file: If you have access to any of the following software programs, follow these straightforward guidelines: Sketchup (Completely free) Export the image as a 2D file using the File/Export/2d Graphic drop-down option. Alternatively, Go to File -> Export -> 3D Model and export it as a COLLADA File (.dae). Ensure that Export Texture Maps is checked in the Options menu. Then go to the exported file location, where you should find a folder containing all of the textures. C4D (The trial version is enough) Importing a .skp file into C4D automatically creates a folder with textures adjacent to the .skp file. 3ds Max When a .skp file is imported into 3ds Max, texture files are stored in ..3dsMaxsceneassetsimages. You can also export an fbx file with embed media selected in the Export dialog window, which will generate a textures folder together with the fbx file. Rhinoceros 3D (A trial version is enough) Import the .skp file into Rhinoceros 3D, then open the material editor and select any material that has texture on. Click on the texture name in the Textures section, click on the three-dot button, and you can see all textures; they are located in ..AppDataLocalTempembedded_files. Feel free to copy and paste textures to any folder you like.

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