
Forge and Bellow
sketchfab
This is the start of my smithy interior project. Blender Guru's anvil tutorial, which many of you may have seen, sparked me to take on this project. I followed this tutorial in order to transition from cinema 4D to Blender after high school. I would recommend it to anyone who wants to learn Blender since it covers the whole modeling and texturing process thoroughly. youtube.com/watch?v=yi87Dap_WOc&list=PLjEaoINr3zgHJVJF3T3CFUAZ6z11jKg6a The forge concept was created by www.artstation.com/kayta. The bellow was designed based on multiple references. I tried to keep the poly count down and both objects have 2657 triangles in total. I feel like I went overboard this time and will add more detail later. All was modeled in Blender, textured in Substance Painter and rendered in UE4 3 Textures, all in 2k resolution Critique is most welcome! artstation.com/chuwakcz twitter.com/Chuwakcz instagram.com/chuwakcz linkedin.com/in/dominikmaral
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