
Force India VJM11 Low-poly 3D model
cgtrader
This 3D low poly model delivers exceptional definition with an exceptionally low poly count. It features a standard low-poly mesh with precise poly counting, fully rigged in Maya. Joining control curves, IK handle, blend shapes, diverse poses, and driven keys are all part of the rigging system. Accurately modeled from real-world reference points, this F1 car recreation stands out for its unmatched realism. The model is optimized for modifications during each season. Users can quickly render it in Maya using specific keyboard shortcuts: press 1 for low poly and 3 for high resolution. For seamless use in Cinema4d, navigate to the Function menu and apply Subdivision. In 3DMax, utilize MeshSmooth for identical results. The model's poly counts are notable: 67,290 in the low poly version, and a massive 110,6048 in its smooth iteration. Vertices tally at 70,783 in the former and 111,764 in the latter. All textures included with this package are JPG formatted and boast a 4K resolution for optimal image quality. A suite of five textures – color, displacement, normal, bump, and specular - add unparalleled depth to your visuals. Due to differences in Disk topology among computers, you may need to adjust texture paths upon installation. Precision was paramount in the model's creation; measurements were made in real units to guarantee an authentic experience. Built using precise metrics and methods for quality assurance, this F1 car 3D model sets a new standard. Unfortunately, animation is not included with this purchase, however it can be sourced elsewhere if desired. File formats include OBJ, FBX, MB, C4d, and 3DS. Materials used in these export files adhere to standard textures rather than the proprietary mental ray shaders found in Maya renderers. Files included with your model do not contain extraneous objects like lights or cameras; they focus solely on rigging and necessary restraints such as blend shapes and driven keys – accessible only within the maya file format. Note that texture accuracy for facial features is an exception to its generally excellent performance. Finally, be aware that this Maya-specific version is optimized in linear sRGB for optimal visuals upon render.
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