Force India VJM10 Low-poly  3D model

Force India VJM10 Low-poly 3D model

cgtrader

This is a high-performance 3D low poly model, designed to deliver exceptional definition at low poly counts. The standard mesh features specific poly counts for precise optimization. In the Maya version, it's fully rigged with join points, control curves, IK handles, blend shapes, multiple poses, and driven keys. For other versions, geometry (six poses each), materials, and textures are included. The model includes two drivers and seven tires, ensuring seamless animation. This recreation of a F1 Car model allows for flexible modifications throughout the season. With its high-quality rendering, this model is perfectly suited for visualization in Maya. To activate low poly mode, simply press 1, and for high-resolution visuals, press 3. In Cinema4d, access the Function menu to subdivide. In 3ds Max, mesh smooth is enabled. Low poly metrics are 69,608 polygons with 72,452 vertices. Smooth version metrics are 1,134,496 polygons and 1,147,587 vertices. The included textures are in high-definition JPG format with 4K resolution for top-notch quality. These include color, displacement, normal, bump, and specular textures. However, due to varying disk topologies on different computers, you may need to adjust the texture paths at the destination machine. This 3D model is carefully crafted from real-world sources, adhering strictly to real units of measurement for utmost accuracy and fidelity. It's perfectly prepared for visualization in Maya and ready to be utilized with Cinema4d, 3ds Max, OBJ, and FBX formats. While animation isn't included, you can access files in multiple formats, including C4D, 3DS, OBJ, MAX, and FBX. In the C4D, 3DS, OBJ, MAX, and FBX versions, materials are exported as standard textures rather than Mental Ray shaders. Each file is meticulously prepared without any extraneous or hidden objects (such as lights or cameras). The model includes Maya-specific rigging and constrains, blend shapes, and driven keys. For best rendering results in the Maya version, please note that files are saved in linear sRGB. If you require assistance or clarification, don't hesitate to reach out; we'll be more than happy to guide you further.

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