Folding stool 3
3docean
Folding stool 3D Model, nr. 3 in my collection. Production-ready 3D Model with PBR materials textures and non overlapping UV Layout map provided in the package. Quads only geometries no tris/ngons available. No poles exist. Easily customizable: UV unwrapped geometries allow you to create new Textures or modify existing ones using UV Layout maps provided as png with alpha. Each Object Material or Texture has a unique meaningful name. Made in Blender 3D 2.79 Cycles materials then exported to OBJ and FBX; materials and textures made in Substance Painter for PBR V-Ray Unity Unreal. PROMO IMAGES: first image rendered in Cycles for Blender 3D 2.7x; find 11+ promo images in this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79) nr. 7-8 are wireframe images; nr. 9-10 are screenshots from the Blender 3D scene showing UV Layout; other images: UV layouts at least one. Formats included: FBX OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. 1 Object mesh 1 PBR Material UV unwrapped non overlapping UV Layout map provided in the package; UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter. Polygonal QUADS ONLY no tris/ngons available; no poles exist; 26384 vertices 26360 quad faces (52720 tris). Real world dimensions scene scale units cm in Blender 3D (Metric with 0.01 scale). Uniform scale object scale applied in Blender 3D. PBR Multi-Engine Textures Pack included: find PBR Textures set for a bunch of rendering engines or game engines! Cycles for Blender 3D (base color occlusion + roughness + metallic + alpha in a single PNG file) normal; Vray for 3D Studio MAX (diffuse reflect reflection glossiness normal); Unity 5 Standard Metallic (albedo transparency metallic smoothness normal); Unreal Engine 4 (base color + alpha occlusion + roughness + metallic normal); generic PBR Spec Gloss workflow (diffuse opacity specular glossiness normal height) generic PBR Metal Rough workflow (base color + opacity roughness metallic normal height) so you can edit Textures or just import the fbx/obj file along with the Textures set you want in your 3D Modeling software or game engine and link them together to get a game / production ready asset! IMPORTANT - Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/3d-models/folding-stool-3-210e73965b214d19a87a353d48814169
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