Folding Screen Panel Room Divider

Folding Screen Panel Room Divider

3docean

Game-ready, PBR, UV-unwrapped, Textured Folding Screen Panel Room Divider 3D Model, with PBR materials, textures, and non-overlapping UV layout map provided in the package. Perfect for ads or as a low-poly archviz/game asset; easily customizable: you can create or edit the textures using the non-overlapping UV layout maps and base color textures provided in the package (see preview images). Each object, material, or texture provided in the package has a unique, meaningful name. Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77). Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with metallic workflow standard shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR shader and colors); other: png with alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX). 1 Object (mesh), 2 Materials (in Unity Package and in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non-overlapping UV layout map provided in the package; see preview images); UV-mapped Textures. PBR colors and image textures provided for each material in the package; channels: base color (diffuse/albedo), metallic, roughness, normals, ambient occlusion; main render made in Blender 3D + Cycles using these PBR colors and/or textures with a material node scheme provided in the blend scene (see preview images). UV layout maps and image textures resolutions: 1024x1024; PBR textures made with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES, 6576 vertices, 6426 faces (12852 triangles). Each mesh is provided with holding edges, so you can further subdivide/smooth it. Real-world dimensions; scene scale units: meters, in both blend and max scenes. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. IMPORTANT - Main rendering made in Blender 3D + Cycles using an HDR environment texture image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/f2e7205dc46147bbb412f9c3a85c666a

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