Florida 3 Cities 3D Model Collection

Florida 3 Cities 3D Model Collection

cgtrader

SCENE INFORMATION Tampa, Miami, and Orlando are included in the scene. The area covered is 50 by 50 kilometers square. This model uses data from OpenStreetMap (OSM). The scene was set up specifically for use with 3ds Max and V-Ray Next. V-Ray Next rendered all images. It may work with older V-Ray versions, but the results could vary. Preview images are actually rendered outputs. Length units used are centimeters. This model uses a real-world scale. Available export formats include (collapsed mesh). If you need more help, please contact our support team. For an overview of this asset's details, check out the link provided for each individual model in this series. The model was optimized for use in 3ds Max with V-Ray Next. All materials are based on V-Ray material settings. All lighting is provided by V-Ray lights. Settings applied using V-Ray may not translate correctly to export formats. Use of this model with different software or renderers is not supported by the artist who created it. Using it with other software or rendering systems may lead to varying results. Our artist does not provide support for alternative rendering systems. The collapsed stack structure of this model ensures all objects fit together perfectly without unnecessary clutter. Each object has a clear and unique name assigned. To organize and arrange assets, we used multiple layers. Layers were designated (buildings, hightway, railroad, water) as necessary. Check the preview images for a full understanding of layer setup within the scene. It's essential to note that not every single house/building could be included due to strict OSM data limitations or missing import permissions in this area. A thorough examination of preview images can show what sections have been covered. While detailed information on real-life locations and imported landmark settings is lacking because we only imported actual OSM Data for simplicity. There's no actual height available here. We also represented every single tree using a basic 3d object type which in this model displays like simple rectangles instead of the intricate organic shapes we might see I the real world. Lastly, everything has been carefully arranged onto the main V-Ray Plane, at 0/0 coordinate position. To summarize though - don't bother looking for the plane or even searching in it - you can export models from these and still obtain high resolution details just by doing so without exporting your entire setup. MATERIALS Every part of this model is built on a unique set of settings that use VRAY materials exclusively. You are welcome to view all image textures separately, as every single one will come bundled up within an archived file format that can easily be unzipped. Unfortunately, it was decided not to use unwrapping, as opposed to manual creation through UVWs. For proper appearance - objects used UVW mapping techniques through Vray Modifiers specifically. LIGHTING AND WORKFLOW All images were processed and completed in line with standard best practices utilizing an optimal workflow. For our setup though, this workflow is specifically optimized to take place at linear settings which in turn allowed for all of our elements that appear more authentic within your desired lighting setup scene - a complete opposite as per other typical options provided within standard use scenarios here when choosing such models, I would hope. You will need 3ds Max 2017, though we should have support set up in older model revisions. FBX files available. Additional Information When it comes to questions with export types please get into contact and allow us provide the required help if needed at your time.

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