
Flesh Skull
sketchfab
I was tasked with recreating a movie scene for the GAM280 Module; specifically "David's Lab" from Alien Covenant (2017). To recreate this scene in a game engine, I had to create assets that matched or precisely replicated props found in the scene. I created the "Flesh Skull" asset using Maya 2018 and textured it with Substance Painter, which was my first attempt at using this software for texturing models.
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