Flashlight Low-poly 3D model

Flashlight Low-poly 3D model

cgtrader

Used and slightly grimy flashlight lies at the ready. \n\nGame preparation is complete. The model's topology consists mainly of edge loops to easily minimize polygon counts. Only quads and triangles are present. \n\nA designated space for your inscription exists on the flashlight.\n\nNo other objects are in the scene, with the model centered at a realistic world scale. \n\nPBR textures measuring 4096x4096 pixels in PNG format, with 16-bit depth, cater to both Specular glossiness and Metallic roughness workflows: Color, normal OpenGL, normal DirectX, AO, combined ARM (red channel - AO, Green-roughness, Blue-metalness), Specular, glossiness, AO, Emissive. Additionally, baked maps from the high poly model are available in a compressed archive (baked_textures.rar): curvature, AO, normal, height. These maps can be useful for custom texturing efforts.\n\nI hope you find this satisfactory!

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