Flashlight Angle Low-poly  3D model

Flashlight Angle Low-poly 3D model

cgtrader

PBR Game Ready Flashlight Angle Specifications: UV channels for non-overlapping mapping (channel 1 for general use and channel 2 specifically for lightmaps baking); textures compatible with both Unity and UE4 engines, adhering to Epic Games naming conventions; resolution at 2048 x 2048 pixels in TGA format; comprising Albedo, Normal, Roughness, Metalness, and Ambient Occlusion maps. Additionally, an optimized RGB mask for Unreal Engine 4, incorporating R, M, and AO values.

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