First Ground Texture

First Ground Texture

sketchfab

Here's how I approached creating a ground texture based on the Substance Academy tutorials. First off, I watched all of the tutorials, taking mental notes on what was being done and why, which helped me to grasp the concepts quickly. Then, I fired up Substance Painter and got started on my first attempt at making a ground texture. I began by setting up a new project in Substance Painter, choosing the "Ground" template as it seemed like the most fitting choice for this type of asset. Next, I created a new layer and set its base color to a medium gray, which would serve as the foundation for my texture. With that done, I moved on to adding some basic details to the ground, such as dirt paths and rocks. I used the "Normal" brush tool to add these details, making sure to keep them relatively small so they wouldn't overpower the rest of the texture. Once those were in place, I started working on the grass and weeds that would cover much of the ground. I added some basic foliage using the "Texture Paint" tool, making sure to blend the edges of the grass so it looked more natural. Finally, I added a few finishing touches to the ground, such as some additional dirt and debris. And with that, my first attempt at creating a ground texture was complete!

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