First Attempt at Rendering With Blender 2.68 (Cycles Render Engine)

First Attempt at Rendering With Blender 2.68 (Cycles Render Engine)

grabcad

In my initial endeavor with Blender Cycles, I commenced by selecting a two-dimensional photo of a stone pathway, featuring a lighter hue. The objective was to create a visually appealing 3D representation that retained realism. Afterward, the image was refined, resulting in a darker appearance.

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