
Fire Hydrant Double
3docean
Textures in ultra-high definition 4K quality.\nOnly quad-based polygons used.\nEach surface has a unique and identifiable name.\nPBR materials utilized throughout.\n\n\n Textures:\n\n\n Fire Hydrant Ambient Occlusion (4096×4096)\nFire Hydrant Diffuse Map (4096×4096)\nFire Hydrant Specular Map (4096×4096)\nFire Hydrant Roughness Texture (4096×4096)\nFire Hydrant Normal Map (4096×4096)\n\n\n Best Wishes.\nAdrian
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