File cabinet - PBR  Game-Ready Low-poly 3D model

File cabinet - PBR Game-Ready Low-poly 3D model

cgtrader

Scale Unit = CM 28.5 inches equals 72.39 cm Objects: S _File _Cabinet _01 (Clean Version) S _FileD4 _Cabinet _01 S _FileD3 _Cabinet _01 S _FileD2 _Cabinet _01 S _FileD1 _Cabinet _01 S _File _CabinetR _01 (Rusty Version) S _FileD4 _CabinetR _01 S _FileD3 _CabinetR _01 S _FileD2 _CabinetR _01 S _FileD1 _CabinetR _01 Textures: 4096 + 1024 .png M _File _Cabinet _01 (Clean Textures) T _File _Cabinet _01 _Color T _File _Cabinet _01 _AO T _File _Cabinet _01 _Metallic T _File _Cabinet _01 _Roughness T _File _Cabinet _01 _Normal M _File _CabinetR _01 (Rusty Textures) T _File _CabinetR _01 _Color T _File _CabinetR _01 _AO T _File _CabinetR _01 _Metallic T _File _CabinetR _01 _Roughness T _File _CabinetR _01 _Normal 3D Formats: UE4 Asset 3ds Max 2015 FBX 2016, 2013 (Contact for other Versions) OBJ (.obj, .mtl) Maya MA 3DS Collada (.dae) Importing: The importing process is not always perfect because of different software standards. Adjustments may be necessary. First, copy and paste textures into a folder beside the scene file. Rename this folder to "Textures." If this does not work, try copying and pasting the textures beside the scene file in the same folder. For Unreal Engine 4 Assets: Simply copy and paste content files into the Content Folder. Need help? Send a message!

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