Figurine Head Low-poly 3D model

Figurine Head Low-poly 3D model

cgtrader

Human: This 3D model is low poly and game-ready.\n\nModel is not subdivided.\n\nAt real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 9.6 x 11 x 31.7 cm.\n\nPolygons - 312 / Triangles - 624 / Vertices - 334\n\nExport formats include:\n\n.max (Quads only, Mesh Only, no materials! no textures!) for 3ds Max 2018.\n.tbscene (Quads only, Mesh + Textures PBR) and (Marmoset Toolbag 3 scene).\n.FBX (Quads only, Mesh Only, no materials!) for Autodesk 2014-2015 compatibility.\n.glb (Triangulated, Mesh + Textures PBR - compressed in format), exported from Marmoset Toolbag 3.\n.gltf (Triangulated, Mesh + Textures PBR - .jpg) for glTF Tools Visual Studio Code.\n.unitypackage (Triangulated, Mesh + Textures), exported from Marmoset Toolbag 3.\nUnwrapped UVs are Non-overlapping (Manually deployed, no overlapping or inverted polygons).\n\nTextures are game-ready (2048x2048 .PNG) - PBR: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion).\n\nA single set of textures is provided for the whole model, consisting of 5 PNG Files - 8bit.\nThe texture folder is included in the scene archive - Marmoset Toolbag 3, as well as a separate Textures.zip archive.\n\nRendered in Marmoset Toolbag 3 (Ver 3.08).\n\nIf you need a file in a different format and texture, for example 3ds max 2015 vray, UE, or just a set of textures for another render, you can write to me, I will attempt to convert this model to the desired format and provide an additional format within this product.

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