
Fighter - Game character Low-poly 3D model
cgtrader
Character Rig for Unity Mechronics Proves Its Worth. The Rig is Designed Specifically for Use with Unity Mechronim, Offering Seamless Compatibility and Ease of Deployment. It Includes Two Highly Customizable Materials: Skin Material: Provides an Intuitive Interface for Artisans to Craft High-Quality Character Models with Precision and Detail. A Singular Material: Encompasses Every Other Attribute with Equivalence in Effectiveness, Simplicity, and Clarity of Operation. Each Material Boasts an Array of Inclusive Maps Designed to Maximize Versatility: Albedo Texture: Allows Artisans to Determine the Fundamental Visual Tone and Hue of Their Model's Appearance. Normal Map: Captures Micro Details and Texture Variations That Contribute to the Realistic Simulation of Reflections, Refractions, and Light Interactions with Complex Surface Geometries. Metalness Amp: Scales Intensity Values, Influencing How Light Behaves as It Contacts Materialized Representations in Digital Space. Roughness Map: Specifies the Perceived Texture Coarseness and Visual Discrepancy Across Multiple Surface Samples to Ensure an Enhanced Perception of Tactile Qualities. Height (Though Not Mandatorily) Maps High-Resolution Terrain Profiles with Exceptional Accurateness, Enriching the Simulation Depth With Intricate Geometries Where Desired. Lastly, The Skin Material Has Subsurface Scattering Options Integrated Inclusive in its Operations - Rendering Highly Photorealistic Light Propagation Effects Inside and Beneath Organic Surfaces with Stunning Results All 2048 x 2048 Respective Resolution Assured
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