
Fighter fish
sketchfab
I'm sculpting a fighter fish using ZBrush's sphere tool. Next, I want to test it out with subsurface rendering on SketchFab. My goal is to achieve that soft rubbery, jelly-like look and feel. This particular model wasn't further refined through texturing or map extraction - I simply decimated it from ZBrush and completed all post-processing work directly within SketchFab.
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