
Ferrari 312 P Berlinetta 0868 - Classic 3D model
cgtrader
This product features an incredibly detailed engine, boot, and chassis design. The model is crafted from a full 100% quad polygon build. DESCRIPTION: This is an exceptionally accurate 3D model of the iconic version of the 1969 Ferrari 312 P Berlinetta with serial number 0872, later renumbered to 0868 to prevent administrative issues at the Le Mans event. HISTORY: The Ferrari 312 P was a high-performance sports prototype used in racing from 1969 to 1970. After boycotting sports car racing in 1968 due to rule changes that also banned their 4-liter 330 P4, Ferrari developed the 3000cc prototype, the 312 P, which featured little more than a modified 3-liter F1 Ferrari 312 with an open Barchetta design and later, the closed-top Berlinetta. FEATURES: A highly polished, quad-based polygon model, originally created in 3ds Max. This product includes default, V-Ray, and mental ray materials for use within 3ds Max. Additionally, default standard materials are included for both Maya and FBX versions. The model is carefully scaled to reflect its real-world dimensions in metric units (cm) and is placed at a realistic height above the ground. Each major component, such as the engine, doors, interior, wheels, and more, are grouped separately for precise placement within the scene. A total of 83 distinct objects can be found in the scene, each featuring an Instance MeshSmooth for smooth transitions and effortless detail control. Proper quad modeling enables seamless zooming capabilities without compromising image quality. This model boasts a wealth of detailed components, including tiny bolts, to match its realistic representation. No special plugin is necessary to open the scene, nor is cleaning up necessary; simply drop your models into place and start rendering immediately. A careful eye was placed on the model's details to ensure error-free integrity. The result includes no isolated vertices, overlapping vertices or faces, guaranteeing a high level of detail throughout the model. Only one multi-material has been applied, utilizing 94 unique submaterials with identical textures and maps seamlessly instanced within these various components. A total of 61 distinct textures are used to paint the body, decals (separate from standard bodypaint), gauges, emblems, bolts, oil filter, ignition coil, interior stickers, leather mat, rubber mats, etc. All PNG-format files are meticulously categorized and named for simplicity and clarity. Textures, objects, and materials have been carefully organized to provide a clean slate for very high-definition rendering, incorporating original car stickers painstakingly redrawn in Photoshop at higher resolutions. No default names have been applied to objects or materials throughout this project. To aid further customization, an additional zip archive is provided containing PSD files for the body paint color, decals and more (consult psd-named file post-purchase). The rendering scenes were conducted within 3ds Max 2016 utilizing V-Ray 3.5. Preview images are easily zoomed to reveal high-resolution versions with just a single press of the "Zoom" button. It is essential to note that rendering scenes themselves are not included with this purchase.
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