
Fernando Alonso 2016 Low-poly 3D model
cgtrader
This is a 3D low-poly model that offers high-definition capabilities in a compact, efficient package. The design achieves an ideal balance between quality and poly count. Standard low-poly meshes with specified poly counts are included. In the Maya version, all joints, control curves, IK handles, blend shapes, various poses, and driven keys are incorporated. In contrast, other versions include only geometry - one set for each pose, along with materials and textures. The model is completely prepared for use in visualization tasks within Maya. To activate it, press '1' for a low-poly model or '3' for high-resolution output. When operating within Cinema 4D, access the Function menu to subdivide. For 3DS Max, execute Meshsmooth. In the case of the low-poly version, each pose is characterized by: poly count: 9398 and vertex count: 9816. By contrast, the high-poly model boasts a staggering poly count of 179298 and a massive vertex count of 181599. Each included texture is saved in jpg format with a 4K resolution to guarantee the highest possible quality. Color textures, displacement maps, bump textures, and normal textures are all provided as separate elements. Supported file formats include OBJ, FBX, DAE, Max, MB, C4D, and 3DS. When exporting files in these formats, materials are rendered using standard techniques, avoiding Mental Ray shaders. None of the included files contain unnecessary objects, including lights or cameras. Instead, they feature comprehensive rigging and constraint systems, blend shapes, and driven keys exclusively within the Maya format. The model was created using Maya's render capabilities, specifically tailored for linear sRGB output.
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