Ferjerez Space Cities Easy-print Modification

Ferjerez Space Cities Easy-print Modification

thingiverse

This is a customization of Ferjerez's amazing "Space Cities Generator" and "Sci-Fi City Builder". I have made several modifications to the OpenSCAD code, to enhance print-ability and provide smoother surfaces. Here's a summary of the changes: -Legs are slightly thicker on very small towers, making them stronger and smoother by allowing a reasonable extrusion length on each layer. The larger towers remain unchanged. (See comparison photo, sliced with Simplify3D.) -Thinness is increased in the arches of small Cupolas, again for printing purposes. The smallest ones become solid. Large Cupolas are unaffected. -For larger towers, pyramids and cylindrical features and domes: The number of faces now scales with size to make faceting less visible on large features. There is a cap on the number of faces, to keep file size practical if you go very big. (These changes do not affect file size much because they only effect the large features.) -I have reduced the average number of layers in the towers of inverted cones by half, (these are called "columna de discos" in the code). I did this just because I don't like them too tall. -I have doubled the chance of getting towers, because I like them. -I have changed the default base size to 180x120. The non-square shape forces a combination of small and large buildings. I think this makes it look more like part of an extended city rather than a single archaeology. This is easy to change back. There is a long list of seeds I like in the file in the space_cities_customizer_zx82_tweeks.scad file. These work in OpenSCAD on my PC, but the long numbers don't give the same result when run in the browser. I don't know whether this is a bug in the customizer, or a platform dependency in the random number generator, (I'm using an Intel i7). I'd suggest installing OpenSCAD anyway, since it is much faster than using the customizer in the browser. (I've also flowed most of the same mods into the sci-fi cities code too, that file is renamed with a .txt extension to stop it being part of the customizer.)

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