Fence Low-poly  3D model

Fence Low-poly 3D model

cgtrader

The model was carefully crafted in real scale. To achieve an accurate preview, the Marmoset Toolbag was used to prepare it for deployment in games. Mesh details are as follows: Fence1 - a sturdy structure comprising 6138 triangles Fence2 - a similarly robust construction made up of 6210 triangles Fence3 - a comprehensive design featuring 18438 intricate elements Fence4 - another secure fence with a mesh count of 6282 Fence5 - a more slender yet still reliable barrier constructed from 5484 polygons Road block meshes were also created: RoadBlock1 - an essential component comprising 1128 triangular elements RoadBlock2 - a significant feature consisting of 1824 triangular facets RoadBlock3 - a necessary element comprised of 1560 polyfacets RoadBlock4 - another vital structure featuring 2610 polygonal components Texture details are outlined below: Fences require a comprehensive set of textures, including albedo maps at 512x512 resolution, accompanied by normal, metalness, and roughness data for accurate depiction. Nets demand specific texture sets consisting of albedo and normal maps, both optimized to the same 512x512 resolution. Road blocks, however, necessitate unique textures incorporating albedo, normal, and roughness data at the identical resolution of 512x512.

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