Female, my gameloft test 2011

Female, my gameloft test 2011

sketchfab

Character Modeling Guidelines for Gameloft Spain EN 2011 Specifications: * Character models must be designed with a maximum of 5000 triangles. * Textures should have a resolution of no more than 1024 x 1024 pixels. Note: Using alpha textures is optional, but they are permitted. Map Requirements: * A normal map and a specular map are required for each character model. You can choose your preferred method to create these maps, whether it's painting, baking, or using an automated tool. Lighting: * Free lighting systems are available for use in render images or screenshots. Standard or advanced render lights can be used, but post-production effects are not allowed. Optional Features: * You have the option to include animated textures or details in your model if desired.

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