Female Lion Animated VFX Grace   3D model

Female Lion Animated VFX Grace 3D model

cgtrader

DescriptionAdditional Services If you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating. +$40: Customize a character pose according to your preference. +$200-600:Customize a character animation for less than 4 seconds. +$300-1200:Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you. +$500:Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price. +$150:Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards. Introduction This is a female lion model with textures, fur, rigging and animation. The model has realistic muscle structure and 4K UDIM maps, and there is fine facial rigging. The model is made with Blender and Cycles renderer at real-world scale. The model consists of 7 objects: Body, chest, paws, eyes, lacrimal glands, upper teeth and lower teeth. Polygons Body: vertices 54,044; polygons 53,808 Chest: vertices 420; polygons 416 Paws: vertices 4,644; polygons 4,608 Eyes: vertices 742; polygons 736 Lacrimal glands: vertices 324; polygons 320 Lower teeth: vertices 9,092; polygons 9,064 Upper teeth: vertices 9,092; polygons 9,064 Total: vertices 78,358; polygons 78,016 Formats There is a Blender project and an OBJ file. Textures JF0L918B2_Lioness_Body_BaseColor.1001.png, 4096*4096 JF0L918B2_Lioness_Body_BaseColor.1002.png, 4096*4096 JF0L918B2_Lioness_Body_BaseColor.1003.png, 4096*4096 JF0L918B2_Lioness_Body_BaseColor.1004.png, 4096*4096 JF0L918B2_Lioness_Body_BaseColor.1005.png, 2048*2048 JF0L918B2_Lioness_Body_BaseColor.1006.png, 2048*2048 JF0L918B2_Lioness_Body_Normal.1001.png, 4096*4096 JF0L918B2_Lioness_Body_Normal.1002.png, 4096*4096 JF0L918B2_Lioness_Body_Normal.1003.png, 4096*4096 JF0L918B2_Lioness_Body_Normal.1004.png, 4096*4096 JF0L918B2_Lioness_Body_Normal.1005.png, 2048*2048 JF0L918B2_Lioness_Body_Normal.1006.png, 2048*2048 JF0L918B2_Lioness_Body_Skin_BaseColor.png, 4096*4096 JF0L918B2_Lioness_Body_Specular.1001.png, 4096*4096 JF0L918B2_Lioness_Body_Specular.1003.png, 4096*4096 JF0L918B2_Lioness_Body_SubsurfaceAmount.png, 4096*4096 Rigging With full controllers, postures and animations are easier to create, the features are as follows: ctr_root controls the entire model. ctr_spine_front controls the former spine, and its customized attributes Follow_Neck and Follow_Shoulder control whether the neck and the shoulders move following the former spine. ctr_hip controls the latter spine, and its customized attribute Follow_Tail controls whether the tail moves following the latter spine. ctr_spine_M_root is the FK controller of the torso. ctr_neck_root controls the overall movement of the neck, and its customized attribute Follow_Head controls whether the head moves following the neck and Neck_IKFK controls the switch of IKFK of the neck. CRV_FT_thinF.L/R are the IK controllers of the forepaw, with 4 customized attributes: Follow_Foot_Pole controls whether ctr_FT_knee.L/R moves following CRV_FT_thinF.L/R; IKFK_FL/R control the non-seamless switch of IK/FK of the legs; Ro_Foot_Pole_FL/R are the IK controllers which control whether the lower ankle rotates following CRV_FT_thinF.L/R. Stretch_Leg_FL/R control the stretch limit of the leg IK. CRV_BK_thinF.L/R are the IK controllers of the hind paws with 4 customized attributes: Follow_Foot_Pole controls whether ctr_BK_knee.L/R move following CRV_BK_thinF.L/R; IKFK_BL/R control the non-seamless switch of IK/FK of the legs; Ro_Foot_Pole_BL/R are the IK controllers which control whether the lower ankles rotate following CRV_BK_thinF.L/R. Stretch_Leg_BL/R control the stretch limit of the leg IK. ctr_claw_fold_F.L, ctr_claw_fold_F.R, ctr_claw_foLd_B.L and ctr_claw_foLd_B.R control the flexion and extension of claws by the attribute Transform, and controls flexion and extension of the paws by Scale. ctr_tail_Root_ro is the controller of the tail root, and the customized attribute Tail_IKFK controls the non-seamless switch of the IK/FK of the tail. crv_tail_root, ctr_taiL_move, ctr_taiL_M_ro and ctr_taiL_totaL are IK controllers of the tail. drv_chest_foLLow_B controls whether the belly rotates following the latter spine by the customized attribute Chest_Follow_B. drv_chest_foLLow controls whether the chest rotates following the former spine by the customized attribute Chest_Follow. There are fine facial controllers for detailed facial expression creation. And more... Animations Loopable running animation at 30 fps, Frame range 0-14 Loopable walking animation at 30 fps, Frame range 0-30 Loopable trotting animation at 30 fps, Frame range 0-20 Unlooped lying-down animation at 30 fps, Frame range 0-260 Unlooped watching animation at 30 fps, Frame range 0-497 Features The model is in meter units at real-world scale. The Display of the fur is disabled. Notice Before Purchase Please take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender. The pictures are only for demonstration purposes, and the scene shown in the pictures is not included in the product.lionessliontigerishfelinemammalfemalefurmovieblendercycleskittyanimalafricakittentigressanimalsanimals lionblender female

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