
Female character Irina 3D model
cgtrader
The newest rendition of our female character Irina seamlessly blends in (scale and style) with every model crafted by Cyber-Sculpture. Irina was conceived from the Make Human mesh, meticulously imported into 3D Studio MAX 2019, altered, and rigged with skin plus biped modifications applied via a morph modifier. We deliberately opted not to add skin morphs because the rig is extremely precise - in most cases, you won't need to conceal undergarments as there are no unsightly mesh intersections, visible upon reviewing the preview images. Irina boasts fundamental phonemes, basic expressions, and numerous morphs for genitalia. Her biped includes 2 twist links for forearms, upper arms, thighs, and calves, while featuring an impressive 4 bones for breast animation and a further 2 bones dedicated to buttocks. The array of outfits at her disposal consists of a rigged tshirt with skin attachment, rigged pants paired with morphs, rigged panties with skin application, a rigged brassiere accompanied by morphs, and rigid boots minus any additional modifications. In addition to intricate details on the character's brows, eylashes, mouth, and tongue wired directly to Rita, her tongue even boasts an individual skin modifier. Irina's rigging also extends beyond morph capabilities with the separate skin modifier present alongside them. Within this setup, users will discover a sample animation displaying the flexibility of our character and the meticulous layering process employed to bring Irina to life. For utmost compatibility across different systems, we've made certain that our 3D model works flawlessly even on platforms that are backwards compatible, by exporting in 3DS MAX 2016 format as well. The finishing touches on Irina consist of skillfully crafted pocket additions not oversized yet perfectly serviceable for daily activities - they'll work their charm seamlessly without ever requiring extra consideration upon integration with TurboSmooth modifiers; ensure, though, that your Smoothing Groups stay accurately applied. With virtually every material implemented within the character being a Multi/SubObject application, utilizing Sub-Materials is rendered as seamless, effortless. Additionally, we were able to hand-craft all the provided textures - and to our pleasant surprise, they fit wonderfully with any system without a hitch in regards to bump maps not at all incorporated throughout her development. Details surrounding this magnificent 3D character include the astonishing number of Polys: 37,287 as well as a rather impressive number of verts totalling at a massive 41,090 and utilising a Render System called scanline; one that proves most stable with no signs of over-complication or dependency on third party software; meanwhile our very careful handling of texture UV Mapping allowed us to effectively split it across a varied mixed method with every component meticulously placed. As if all these impressive numbers weren't enough - her creator ensured her design perfectly measures ~170 centimeters in length, standing upright like that makes the precision clear once you glance over her data. P.S The accompanying model for this marvelous 3D model showcases no hoverbikes within it, to put things bluntly - that piece just wasn't needed.
With this file you will be able to print Female character Irina 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Female character Irina 3D model.