Female Character for 3D Animation

Female Character for 3D Animation

sketchfab

Here is a new character I created for an upcoming short film as part of my school project. I'm always trying to improve my skills in creating good topology, but there's definitely room for improvement here - many aspects could be upgraded, yet the time constraint has me feeling like it's sufficient for what she'll need to do. I went with a fat mesh style for the hair, knowing that each individual mesh will require animation. I chose not to show her dressed initially because I felt that seeing her topology was more revealing and informative. If you're interested in seeing her clothed and with shaders, I've also posted those on ArtStation: https://www.artstation.com/artwork/k4zK6z

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