
Female Character Base Mesh Plus VER001 Low-poly 3D model
cgtrader
Human: Hi there, this is my original female character base mesh for ZBrush. Polygon strips are included for her hair and eyebrows, a surface for eyelashes, eyeballs, teeth, tongue, and clothing. Marmoset Toolbag scenes are provided for look development. A Marvelous Designer avatar includes arrangement points & garment files. Blender file for Rigging generated from Auto-Rig Pro Smart feature is also available. Rig tools add-on and proxy_picker.py for blender ensure the IK snaps and other rig functions work properly. -----Specification----- Already retopologized sculpt-friendly base mesh from SDiv1 (5,490 verts) to SDiv4 (351,810 verts). UV unwrapped and PBR textures are included for BodyLow (5,490 verts) 2k normal, albedo, roughness. BodyHigh (21,990 verts) 4k normal, albedo, roughness. Clothing (936 verts) 1k normal, albedo, roughness. TeethGumTongue (4,061 verts) 1k albedo, roughness. Eyeball (2,216 verts) 1k albedo. EyebrowEyelashHair (21,175 verts) 4k albedo, alpha. -----Note----- Rig tools add-on for blender is only used to ensure the IK snaps and other rig functions work properly. It does not include Auto-Rig Pro add-on itself. Here's a link to the product: https://blendermarket.com/products/auto-rig-pro Auto-Rig Pro Smart feature generates the rig, so you may need to tweak weightmaps for your desired result. Clothing is designed specifically for the BodyHigh mesh. The amount of polygons and vertices in 3d model details only shows up for the Bodylow SDiv1 mesh. This product's main feature is the base mesh. All my models do not have a genital area. Your comments and likes are welcome! Please check out other products in my account as well. Let me know if you have any questions. Thanks! Sep 25, 2020 Blender file's version has been updated to 2.9. Marmoset Toolbag scene is bundled with this product to avoid missing textures. An unused texture file has been removed and a YouTube video demonstrating the rig in blender has been added. Nov 19, 2020 FBX files are now compatible with Unreal Engine 4 (Bones follow UE4 naming convention).
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