Female Anatomy
sketchfab
I've been deeply immersed in a comprehensive female anatomy study, meticulously sculpting every detail using the powerful toolset of Zbrush. Next, I expertly retopped the model in Topogun, carefully crafting each curve and contour to bring it to life. In Maya, I unwrapped the UVs with precision, ensuring a seamless and efficient workflow. Finally, I took the final steps, baking and texturing the model in Substance, where I also generated intricate hair cards using Xgen within Maya, before bringing them to vibrant life with additional baking in Substance Designer.
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