
Faustics
3docean
Fauntics is a MaxScript for generating procedural water Fauntics effects in Autodesk 3ds Max, quickly and easily. Fauntics produces beautiful Fauntics effects that render extremely fast. No plugins of any kind are required. The scenes created using Fauntics can be rendered without the script. It provides three kinds of Fauntics effects for water – Turbulence, Waves, and Rain – right out of the box. You can blend these effects quickly or add your own animated map also. A simple UI and quick previews let you create complex and beautiful refractive or reflective water Fauntics in minutes! Fauntics caters to both beginner and advanced users of 3ds Max. A beginner needs only to click one button to start off, while an advanced user can customize many aspects of the effect, such as light properties, size, speed, chaos, animation properties, and more things, to get an infinite variety of Fauntics. It can also be used to create special effects. No water surface model is needed; the Fauntics are standalone. The script does not use Photons or any other complex methods that produce physically correct Fauntics but are often very difficult to set up and result in very long render times. Instead, it uses procedural maps, so you get full artistic control and extremely fast renders. The demo scene created using this script renders in less than one second on a Quad Core machine. You can have more than one Fauntic source, and you can also include only those scene objects that need to receive the Fauntics. You can customize each source individually. Fauntics works with 3ds Max’s Default Scanline Renderer as well as Mental Ray Renderer. It also has a function to export the Fauntics animated map for use in game engines such as Unity3D. Feature List: Create water Fauntics in a Single Click. Extremely fast renders. Still and Animated Previews. Multiple Sources of Fauntics, where each can have its own settings. Three kinds of built-in effects – Turbulence, Waves, and Rain. Enables blending of these three effects. Supports custom animated image sequences or video file as Caustic Maps. Source properties, like color, intensity, type etc can be customized. Turbulence, wave and rain properties can be customized. Each source can independently have its own set of properties and effects. Supports include/exclude of objects that can receive Fauntics from each source independently. Exports the animated Fauntics map for use in game engines. Supported 3ds Max Versions are 3ds Max 2011-2015
With this file you will be able to print Faustics with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Faustics.