
Fast food paper bag
3docean
Fast food paper bag template/mock-up, a 3D model ready for production. Comes with PBR materials, textures, and non-overlapping UV layout maps included in the package. Quads-only geometries ensure no tris/ngons or poles are present. Easily customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using provided UV layout maps (as PNG files with alpha channels). Each object, material, or texture has a unique and meaningful name for easy identification. Created in Blender 3D 2.80 with Cycles/Eevee materials, then exported to OBJ and FBX formats; materials and textures made in Substance Painter and exported for PBR, V-Ray, Unity, and Unreal. Promo images include: 11+ rendered images in Cycles (Blender 3D 2.80), wireframe images, screenshots from the Blender 3D scene showing UV layouts, and at least one UV layout map. Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG files with alpha channels. 1 object (mesh), 1 PBR material, UV-unwrapped (non-overlapping UV layout maps provided in the package); UV-mapped textures. UV layout maps and image textures resolutions: 2048x2048; PBR textures made with Substance Painter. Polygonal, quads-only geometries ensure no tris/ngons or poles are present; 11884 vertices, 11876 quad faces (23752 tris). Real-world dimensions; scene scale units: cm in Blender 3D (metric with 0.01 scale). Uniformly scaled object (scale applied in Blender 3D). PBR multi-engine textures pack included: a zipped folder containing PBR textures for various rendering engines or game engines. Cycles/Eevee for Blender 3D (base color, occlusion + roughness + metallic + alpha); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal). Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) and generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) are included. Main renderings made in Blender 3D 2.80 + Cycles/Eevee using an HDR environment texture image not provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/fast-food-paper-bag-5d6a92d7c0f4411ca8bbda74be1df4b2
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