
FASA Orion ships: Star Trek starship parts kit expansion #8
thingiverse
Note: Because Thingiverse has had problems in the past, especially with including all files in a single zip, I’ve also posted these files to an alternative Google drive location. You can access that location here: <a href="https://drive.google.com/drive/folders/1QOIbWErYdudWOoZ08ck-zSgzZSBBVKMV?usp=sharing">https://drive.google.com/drive/folders/1QOIbWErYdudWOoZ08ck-zSgzZSBBVKMV?usp=sharing</a> *Update 2021-02-13: Updated all Swift Solaria files to fix some mesh issues.* This is the eighth expansion parts kit meant to complement my original [Star Trek Constitution Class Parts Kit](https://www.thingiverse.com/thing:3652210), providing parts and ship models to support the Orion ships from the old FASA Star Trek role playing game. See my [Thingiverse Profile](https://www.thingiverse.com/CaptainMojo/designs) for the full list of parts kits I’ve released so far. All parts are meant to be cross-compatible between kits.  This kit supports the following FASA Orion ship classes: - [Lightning blockade runner](https://www.ststcsolda.space/other/orions/lightning/lightning.html) - [Wanderer blockade runner](https://www.ststcsolda.space/other/orions/wanderer/wanderer.html) - [Dwarfstar freighter](https://www.ststcsolda.space/other/orions/dwarfstar/dwarfstar.html) - [Swift Solaria slaver](https://www.ststcsolda.space/other/orions/swiftsolaria/swiftsolaria.html) - [Aral blockade runner](https://www.ststcsolda.space/other/orions/aral/aral.html) The [FASA Star Trek RPG](https://memory-alpha.fandom.com/wiki/Star_Trek:_The_Role_Playing_Game) was very popular among us older Star Trek fans who came of age in the '80s and '90s. It lost its license to produce Star Trek in 1988, seemingly because Gene Rodenberry, hot off of the success of TNG season 1, wanted to de-emphasize the military aspect of Starfleet, despite the abundance of uniforms, ranks, and 50-megaton matter-antimatter warheads that all his shows were chocked full of. FASA Trek provided a tremendous amount of background on a Trek universe that was, in many ways, more realistic and interesting than what Rodenberry and company wanted in TNG and later shows. Although much of this background has been supplanted by later official canon, the ships from this game remain popular among old-school fans. Notes on scaling and working with Blender ----------------------------------------- My target scale for all source files and output STL files is 1:1000. Although these files have not been extensively tested through printing, they are intended to be resized to match common modelling and miniatures scales. | Target scale | Scale STL files to: | Notes | |--------------|--------------------|----------------------------------| | 1/3900 | 0.25641026 (25.6%) | FASA miniature scale | | 1/3788 | 0.26399155 (26.4%) | ADB Starline 2400 scale | | 1/3125 | 0.32 (32%) | ADB Starline 2500 scale | | 1/2500 | 0.4 (40%) | The Trek modelers "Golden scale" | | 1/1600 | 0.625 (62.5%) | TOS 3-Ship Set scale | | 1/1400 | 0.714285714 (71%) | Common resin model scale | | 1/650 | 1.538461538 (153%) | Modelling scale | | 1/537 | 1.862197393 (186%) | Common scale for TMP models | | 1/350 | 2.857142857 (285%) | Large scale | [Blender](https://www.blender.org/download/) is free, which to be honest was the primary factor in my decision to learn it. There are many fine video and text tutorials available online if you're interested in learning more. For a basic tutorial on moving and joining objects in Blender(which should be the minimum you need to know when working with these parts), see [this instructables tutorial](https://www.instructables.com/id/How-to-Use-Blender-271-Basics/). You can use File -\> Import -\> Stl (.stl) and File -\> Export -\> Stl (.stl) to load or save STL files in blender. **Note:** These kits were built using Blender 2.8. ### Post-processing STL output Although all of the STL files included have been tested as valid watertight meshes, joining the parts together and exporting new STL files can introduce small errors that may cause issues with slicing programs. I recommend any STL files you create are checked using a program like [Netfabb Basic free edition](https://github.com/3DprintFIT/netfabb-basic-download/releases/tag/v7.4.0). Doing a simple "Close All Holes" repair has fixed most of the issues I've run into so far. If you do run into issues with mesh quality, please let me know. Parts list ---------- The following lists provide a summary of the included parts form all the zip files. For the majority of items, the mesh origin has been set so that when you import these objects into your 3D editor of choice, they are positioned as they would be on the sample ships provided. ### Parts | **Part** | **Description** | |----------------------------------------|-------------------------------------------------------------------| | aral-aft-hull.stl | Rear hull including cargo and shuttlebays, and impulse unit. | | aral-front-hull.stl | Front hull command module and neck. | | aral-nacelle-port.stl | Port warp nacelle. | | aral-nacelle-pylons.stl | Pylons connecting both nacelles to hull. | | aral-nacelle-starboard.stl | Starboard warp nacelle. | | aral-ventral-hull.stl | Underslung hull module. | | dwarfstar-aft-hull.stl | Main hull containing command decks, shuttlbars, and cargo area. | | dwarfstar-front-hull.stl | Forward hull module. | | dwarfstar-lower-hull.stl | Underslung hull module including impulse unit. | | dwarfstar-port-nacelle-pylon.stl | Pylon connecting port nacelle to hull. | | dwarfstar-port-nacelle.stl | Port warp nacelle. | | dwarfstar-starboard-nacelle-.stl | Starboard warp nacelle. | | dwarfstar-starboard-nacelle-pylon.stl | Pylon connecting starboard nacelle to hull. | | lightning-disruptors.stl | Port and starboard disruptor units. | | lightning-main-hull.stl | Main hull including integrated nacelle pylongs | | lightning-nacelle-port.stl | Port warp nacelle. | | lightning-nacelle-starboard.stl | Starboard warp nacelle. | | swift-solaria-hull-basic.stl | Hull body without any hull details or greeblies. | | swift-solaria-hull-detailed.stl | Hull body with details. | | swift-solaria-nacelle-bottom.stl | Lower warp nacelle. | | swift-solaria-nacelle-pylon-bottom.stl | Pylons connecting lower nacelle with hull. | | swift-solaria-nacelle-pylon-top.stl | Pylons connecting upper nacelle with hull. | | swift-solaria-nacelle-top.stl | Upper warp nacelle. | | wanderer-nacelle-port.stl | Port warp nacelle. | | wanderer-nacelle-pylon-port.stl | Pylon connecting port nacelle to hull. | | wanderer-nacelle-pylon-starboard.stl | Pylon connecting starboard nacelle to hull. | | wanderer-nacelle-starboard.stl | Starboard warp nacelle. | | wanderer-saucer.stl | Forward saucer module containing command decks. | | wanderer-secondary-hull.stl | Aft hull including impulse module. | | wanderer-weapons-pod-port.stl | Port weapons pod. | | wanderer-weapons-pod-starboard.stl | Starboard weapons pod. | | wanderer-weapons-pylon-port.stl | Pylon connecting the port weapons pod to the secondary hull. | | wanderer-weapons-pylon-starboard.stl | Pylon connecting the starboard weapons pod to the secondary hull. | ### Combined ship STLs These files provide sample ships generated using the parts included in this kit. | **Part** | **Description** | |------------------------|----------------------------------| | ship-aral.stl | Aral class blockade runner. | | ship-dwarfstar.stl | Dwarfstar class freighter. | | ship-lightning.stl | Lightning class blockade runner. | | ship-swift-solaria.stl | Swift Solaria class slaver. | | ship-wanderer.stl | Wanderer class blockade runner | ### Blender files Blender files are included in the zip file: Orion1BlenderFiles.zip This file contains two blender files for each design: a parts file, containing the STL parts arranged as used in the sample ship designs, and a parts source file, containing the raw blender objects used to create the parts. License ------- I'm releasing this under the [Creative Commons Attribution-ShareAlike](https://creativecommons.org/licenses/by-sa/3.0/) license. You're free to distribute and modify these files (even for commercial use), provided you attribute the creator and distribute your contributions under the same license.
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