FASA Klingon Ships: Star Trek starship parts kit expansion #3

FASA Klingon Ships: Star Trek starship parts kit expansion #3

cults3d

[Note: This kit is also available at an alternate Google Drive location. ] This is the third expansion parts kit meant to complement my original Star Trek Constitution Class Parts Kit, adding parts to support several Klingon designs from the old FASA Star Trek role playing game, all of which are derivative of the iconic D7. All parts are meant to be cross-compatible between parts kits. This thing contains combined ship STLs. In addition it contains two zip file containing the parts STL files used to build the combined ships and the Blender files used to create those parts: Update 2021-05-03: I’ve massively overhauled this kit to support improved detail level, mesh quality cleanup and improvements, and support for additional ship variants. Many of the ship parts have been rebuilt from scratch, with various levels of visual changes to the ship designs. I’ve also included “TOS” and “TMP” versions of each design, using parts consistent with the D-7 from the original series or the K’t’inga class from the movies. If you’re looking for the old version of the kit, it’s been archived at the old Google drive location. Update 2021-03-13: added "small-scale" version of the D-4, D-7, and D-10 ship files which have thicker necks. If you're having issues with the narrow necks on some of these models, these files will hopefully be easier to print. Update August 2020: Added the D-10H variant that uses an L-9 style command pod. This thing contains combined ship STLs. In addition it contains two zip file containing the parts STL files used to build the combined ships and the Blender files used to create those parts: Klink1V2-blender-files.zip - The Blender source files used to generate the STL files. Klink1V2-parts-stls.zip - Individual part STL files used to build the complete ships. This kit supports the following ship classes: D7/Ktinga D4 D9 D10 D11 D16 D20 The FASA Star Trek RPG was very popular among us older Star Trek fans who came of age in the '80s and '90s. It lost its license to produce Star Trek in 1988, seemingly because Gene Rodenberry, hot off of the success of TNG season 1, wanted to de-emphasize the military aspect of Starfleet, despite the abundance of uniforms, ranks, and 50-megaton matter-antimatter warheads that all his shows were chocked full of. FASA Trek provided a tremendous amount of background on a Trek universe that was, in many ways, more realistic and interesting than what Rodenberry and company wanted in TNG and later shows. Although much of this background has been supplanted by later official canon, the ships from this game remain popular among old-school fans. These designs are based on the FASA ship recognition manual. Like the Federation manual, these renderings from the original source manuals are very inconsistent. As a result, these parts and sample ships are heavily based on the redraws found on Brad R. Torgersen's Star Trek Starship Tactical Combat Simulator On-Line Database & Archive, as well as my own interpretation. Notes on scaling and working with Blender My target scale for all source files and output STL files is 1:1000. Although these files have not been extensively tested through printing, they are intended to be resized to match common modelling and miniatures scales. Target scale       - Scale STL files to:       - Notes 1/3900 - 0.25641026 (25.6%) - FASA miniature scale 1/3788 - 0.26399155 (26.4%) - ADB Starline 2400 scale 1/3125 - 0.32 (32%) - ADB Starline 2500 scale 1/2500 - 0.4 (40%) - The Trek modelers "Golden scale" 1/1600 - 0.625 (62.5%) - TOS 3-Ship Set scale 1/1400 - 0.714285714 (71%) - Common resin model scale 1/650 - 1.538461538 (153%) - Modelling scale 1/537 - 1.862197393 (186%) - Common scale for TMP models 1/350 - 2.857142857 (285%) - Large scale Blender is free, which to be honest was the primary factor in my decision to learn it. There are many fine video and text tutorials available online if you're interested in learning more. See the Blender fundamentals tutorials playlist to get started. You can use File -> Import -> Stl (.stl) and File -> Export -> Stl (.stl) to load or save STL files in blender. Note: This kit was built using Blender 2.9. Post-processing STL output Although all of the STL files included have been tested as valid watertight meshes, joining the parts together and exporting new STL files can introduce small errors that may cause issues with slicing programs. I recommend any STL files you create are checked using a program like Netfabb Basic free edition. Doing a simple "Close All Holes" repair has fixed most of the issues I've run into so far. If you do run into issues with mesh quality, please let me know.

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