Fantasy Dagger 04 Low-poly  3D model

Fantasy Dagger 04 Low-poly 3D model

cgtrader

Stylized PBR Fantasy Dagger with Three Distinct Stages of LODs Dagger_04 LOD0 - 964 triangles LOD1 - 528 triangles LOD2 - 304 triangles I included a set of textures tailored for Unreal Engine 4, along with custom UE4 channel packed textures featuring a custom shader. The package also includes Unity URP and Unity HDRP ready custom channel packed textures with compatible shaders, as well as Standard PBR (OpenGL Normal) and FBX export for each engine separately, all with custom LODs setup ready and a custom LightMap. For convenience, I have also prepared everything in one go with Unity Packages URP and HDRP ready and UE4 Content files ready. To top it off, I included 3DsMax, Maya, and Blender files featuring the Daggers and LODs with material setup ready, all utilizing the same Standard PBR textures along with directx shader for 3DsMax, PBS Shading for Maya, PBR shading for Blender with Eevee. Standard PBR - BaseColor - Normal (OpenGL) - you can opt for DirectX if needed, available in UE4 Packed (standard) texture folder - Metallic - Roughness - Ambient Occlusion Unity HDRP (High Definition Render Pipeline) - Base Color - MaskMap - Normal Unity URP (Universal Render Pipeline) - Albedo - MetallicSmoothness - Normal - AmbientOcclusion Unity RavenWing3D folder (custom channel packed textures featuring a custom shader crafted with shadergraph compatible with both HDRP and URP render pipelines) - Default settings use the custom shader, however you can opt for standard HDRP or URP materials all setup and ready to use AlbedoGloss (RGB+A) RGB= Albedo A=Gloss AmbientOccNormalMetalNormal (RGB+A) R=AO G=Normal (Y) B=Metal A=Normal (X) Unreal Engine 4 Packed textures - BaseColor - OcclusionRoughnessMetallic - Normal Unreal Engine 4 Custom Channel Packed (folder including material shader) The same custom channel packed setup found in Unity with a key difference: AlbedoRoughness and DirectX Normals, not AlbedoGloss and OpenGL Normals. AlbedoRoughness (RGB+A) RGB= Albedo A=Roughness AmbientOccNormalMetalNormal (RGB+A) R=AO G=Normal (Y) B=Metal A=Normal (X) Textures are available in 1024 x 1024 PNG 16 bit; Unity HDRP/URP and UE4 editor utilize textures of 512 x 512 for enhanced performance. Prepared Unity Packages feature Unity version 2019.3, along with a prepped UE4 package tailored to engine 4.24, granting users the option to select their preferred rendering toolset.

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