Fantasy Character Isi-Opi 3D model

Fantasy Character Isi-Opi 3D model

cgtrader

Detailed character model named Isi-Opi was crafted to excel in subdivision, animation and deformation. This model uses quads predominantly for its creation and strategic triangles were placed in areas where deformation would not be hindered. Eleven morph targets for facial animation and expression are available across Lightwave, Maya, Max, C4D, FBX, and Softimage versions, further combinable to generate additional expressions as needed. The Isi-Opi model is ideally suited for medium and close-up shots in non-photo realistic rendering contexts - television, web, film and print media alike. Separate objects have been created for the body and eyes. Modeling and rigging of Isi-Opi were executed within Lightwave and subsequently exported to Cinema 4D R16 for textures, scene setup, and rendering processes. Preview images have been established and rendered using Cinema4D R16 and Redshift v2.5.08. A corresponding C4D R13 version was also set up with default shaders and a scanline render engine. Maya, Max and Lightwave versions of the files utilize default shaders and render engines. Rigorous testing ensured compatibility in all respective applications for models, materials, and textures. Key Features: Scene is ready for rendering in Cinema 4D R16 with Redshift v2.5.08. * Diffuse Map: 4096 x 4096 * Bump/Specular Map: 4096 x 4096 * Polygons: 14830 * Vertices: 15119 Multiple textures, including Photoshop template. FBX model features a simple FK rig and has been skinned. Setup with default shaders, scanline renderers at preview subdivision level 0 and render subdivisions of 1-3 in Lightwave 9.3, Max 2010, Maya 2012 and C4D R13.

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