Fantastic Sword with Emissive 3D model
cgtrader
This Sword is tailored for seamless integration into game engines, handling both real-time and background use with ease, while maintaining a reasonable poly/triangle count and perfectly laid out UVs. The normal map has been baked from a high-resolution model, resulting in a product that exudes exceptional detail without requiring an excessive number of polygons. Notably, the model's polygons are comprised solely of quads or tris, eliminating any n-gons; it is scaled to accurately represent real-world proportions, centered for optimal rendering, and every component bears a clear, descriptive name. To boot, there exists no overlap in UVs, obviating the need for specialized plug-ins. **TEXTURES** High-definition textures crafted with precision using Substance Painter, boast a resolution of 2048x2048, come in the format of .png, and are optimized specifically for Physically Based Rendering (PBR).
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