Fallout Environment (fan art)

Fallout Environment (fan art)

sketchfab

A personal sanctuary just for you and your loved ones to weather the nuclear winter together, completely free of charge, with no strings attached or hidden social agendas. I couldn't resist the urge to recreate a pixel 3D scene from the classic Fallout games, which I've played countless times and lost count of. In an artist's perspective, chronologically, old Fallout games existed at a pivotal moment between pixelated graphics and modern visuals. As individual pixels lose their meaning when viewed from a player's camera perspective, this provided me with creative freedom to distort UV maps during texturing. Using Blender and PyxelEdit, I crafted a scene with 9752 triangles of complexity. I discreetly added a few 3D hints throughout the scene, although they're not essential to the final outcome; it was an enjoyable process nonetheless. Employing normal maps would have been a more practical choice, but I opted for a 512x512px texture instead. Transparency is used for certain elements, and the material is set to emissive to achieve a shadeless appearance. The entire scene relies solely on original Fallout 1 & 2 sprites.

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