
Falling Paper
thingiverse
I'm thrilled you're excited about the model, but please don't be too hard on me - I'm still learning. The print was a bit tricky, but I managed to get it right at first try months ago. It took a few failed attempts before I succeeded again. To create this 3D animation, I started with a simple design and then merged the frames together with a three-frame distance. Next, I exported the shell to a sculpt tool and fixed some issues that popped up. After re-exporting the file, I converted it back into a 3D poly model and cut off the bottom. Finally, I checked the model in a slicer program and made several adjustments over the course of three hours until I was satisfied with the result.
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