Fallen Leaf -  Game-Ready 3D Model Low-poly  3D model

Fallen Leaf - Game-Ready 3D Model Low-poly 3D model

cgtrader

Please ensure that the object is set to Single Sided in the render settings (either in object or material setting) within Maya's Attribute Editor > Leaf _01 Shape's Render Stats. Disable Double Sided. When importing, create a Texture folder and paste the texture inside it, preferably in the same folder as the scene file. Ensure 'Smoothing Group' is 'On' or assign a 30-degree modifier to the mesh to avoid dark artifacts on faces. The polycount is 10 vertices and 12 faces. Texture resolutions include 2932x2932 (source), 2048x2048, 1024x1024, and 512x512. Material ID is Leaf _01_MT, with textures named as PNG files: Leaf _COL, Leaf _ALP (Mask), Leaf _NRM, Leaf _OC.C, and Leaf _SPC. Supported formats include OBJ, Maya 2013, 3DS Max 2014, FBX 2013/2016, Collada DAE, 3DS, STL, and DWG 2010. If you need assistance with the models (e.g., repairing UVs, naming meshes/textures/materials/pivots), feel free to ask, and I will respond as soon as possible. I frequently check my messages throughout the day.

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