FA-18E Super Hornet 3D model

FA-18E Super Hornet 3D model

cgtrader

The F/A-18E and F Super Hornet is a supersonic carrier-capable fighter/ground-attack aircraft that outperforms its predecessors. The F/A-18E single-seater and F/A-18F two-seater are larger and more advanced derivatives of the F/A-18C and D Hornet, featuring cutting-edge technology. The Super Hornet entered service with the United States Navy in 1999, replacing the outdated F-14 Tomcat since 2006 and will serve alongside the original Hornet. In 2007, the Royal Australian Air Force ordered Super Hornets to replace its aging F-111 fleet, demonstrating their effectiveness in various roles. The Super Hornet is a larger and more advanced variant of the F/A-18C/D Hornet, boasting impressive capabilities. An early version was marketed by McDonnell Douglas as Hornet 2000 in the 1980s, showcasing innovative design concepts. The Hornet 2000 concept was an advanced version of the F/A-18 with a larger wing, longer fuselage to carry more fuel and more powerful engines. Role: Multirole fighter National origin: United States Manufacturer: McDonnell Douglas First flight: 29 November 1995 Introduction: 1999 Primary user: United States Navy Produced: 1995-present Number built: >350 as of 2008 Unit cost: US$55.2 million (2008) Developed from: F/A-18 Hornet Variants: EA-18G Growler missiles included in the model: 1.Aim-9X 2.GBU-31 JDAM technical information The original 3D model was created using 3ds Max 9 with FinalRender shader. The package includes another max file with default scanline shader, which requires no plugin. The max file contains all necessary components, including the model, material, and texture. Preview images were rendered using Final Render in 3ds Max. The high-definition model features intricate details and is highly accurate. It has a cockpit but does not include a pilot. Geometry information: Poly counts: 399054 tri poly materials The F/A-18E and F Super Hornet model includes default materials and FinalRender materials in the 3D Max version with FinalRender shader. The 3D Max scanline version contains default materials only, while the Maya7 version also features default materials. textures The model has ten texture maps altogether, including a high-resolution main plane texture (5000x5000), as well as textures for missiles Aim and GBU (2000x2000 and 1500x1500 respectively).

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