Eyeball
sketchfab
Originally modeled in Cinema 4D R21 and ZBrush. Maps for Eyeball include BaseColor, Metallic, Roughness, Normal, and Ambient Occlusion. SCALE: The model is located at the world center and is scaled to real life dimensions: Metric measurements are in centimeters, with one unit equaling one centimeter. Texture resolution is 2048x2048 pixels, and the texture format is PNG. Poly Count: A total of 948 polygons comprise the model's surface, while the vertex count stands at 936. No N-Gons were used in the modeling process.
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