Exo Suit Armor Low-poly 3D model
cgtrader
An Exo Suit Armor designed for a video game engine consists of 1900 vertices and 2008 polygons, with 3742 triangles. It features two materials - one for the armor and another for the face. The face material employs diffuse, metal, and normal maps sized at 2048 x 2048, while the armor incorporates a 4096 x 4096 map with diffuse, emissive, metal, and normal features.
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