Evonius supercar concept 3D model
cgtrader
I'm more passionate about designing vehicles than I am about 3D modeling real objects, so sometimes I have to fuel my creative side. Here's an older supercar concept I created without referencing any images - I just let my mind wander and started shaping until the proportions felt right. The model was crafted using Blender 2.69. The initial rendering preview was created with Simlab Composer software, while others were made with studio lighting settings in Cycles renderer within Blender. Each object has been assigned its own name, along with matching materials, and I've detached them to maintain control. This concept lacks interior elements and textures - it's ready for use as-is. The model can be exported at subdivision level 1 or higher - feel free to choose what works best for you. I hope you like my take on this supercar concept. It was checked against a Collada file viewer in online WebGL mode, and an OBJ file review used the GLC player. Key stats: 91416 vertices, 174732 polygons.
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