Everlast Realistic Boxing Gloves Low-poly 3D model
cgtrader
Boxing Gloves Everlast Old High-quality model designed for cinematic rendering applications. Originally created with Zbrush, Substance Painter, and 3DsMax. Supports Arnold Render engine and includes a scene setup featuring Sky Dome lighting and directional lights. Model comes with high-resolution textures, measuring 4096*4096 pixels, in diffuse, AO, roughness, normal, and displacement map formats (.exr). Formats available: FBX and OBJ, unsmoothed. Usage: Suits applications requiring high-end realism, including broadcast TV, high-definition film close-ups, advertising, design visualization, and forensic presentations. Model is built to scale with real-world accuracy. General Details: Units used are millimeters. Rendered using Maya 2017's Arnold Render Engine. Texture Information: High-resolution textures provided: five Size: 4096*4096 pixels Map names: Diffuse Map: Map_glove_Diffuse.jpg Mixed Ambient Occlusion (AO) map: Map_glove_Mixed_AO.png Normal map: Map_glove_normal.jpg Roughness map: Map_glove_Roughness.png Displacement map: Map_gloves_displacement_DM4096_u0_v0.exr Base Mesh Versions Available: Maya (.mb), 3DsMax (.max), FBX, Cinema 4D (.c4d), and OBJ formats. High-Poly Geometry Versions Available: Z-Brush format ( .ztl and .zpr)
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