
Eric 001 Rigged Business Man Free low-poly 3D model
cgtrader
Humans Renderpeople are highly realistic three-dimensional models of people. Use these 3D human models to achieve extremely lifelike shadows and reflections, natural light and a fully immersive 360 experience. FACTS: Humans Renderpeople have several key features that make them perfect for your projects: Humans Renderpeople consist of approximately 10-15k polygons with quads carefully retopologized for maximum smoothness and quality. Humans Renderpeople boast high-resolution textures at 8k, which makes them look exceptionally detailed and realistic. These human models come with a variety of texture maps that capture every nuance of their appearance, including diffuse, normal, gloss and alpha maps. Skinned skeleton for posing your model to meet your project requirements. This skinned mesh is ready for immediate use in most popular 3D modeling software. Each Renderpeople comes pre-loaded with a fully customizable control rig which means that they can be rigged according to your specific needs and setup easily. FORMATS: Human Models come in several file formats that are compatible with a range of leading 3D creation tools. These models include versions for: Autodesk 3ds Max, available as an OBJ and is optimized for use with version 2013 or above Blender is not supported however users have reported success using their files within the popular 3D tool The human model can be easily rendered using: V-Ray (native) Corona Octane Blender native support is under investigation at this moment These models are set up for use with both Biped and Character Animation Tool Rig making it very simple to animate. A detailed Facial rig for character expressions that allows the human-like behavior, like smiles or any emotions is also included with all models. All you have to do is connect this model's head controls, assign an avatar expression (optional) and play back - ready! Autodesk Maya for the users who use: available as an OBJ and optimized for versions 2015 and up. VRay and Maya will handle your lighting needs so no matter where or when they get viewed, you will have perfectly set shadows, perfect facial animation that responds dynamically. Also supported in this format are: Human IK Facial rig Autodesk Cinema 4D version available as OBJ also for users with R15 upwards: VRay and Native render support built into model (no additional files need to be exported) CINEMA4d renders models, all controls animate like real people - even hair will move with breeze - ready for use. A simple rigging allows any animation task with perfect human anatomy in no time. And here is a model available to be set up on both of the platforms mentioned previously that will meet your every requirement including: Custom Animation Controls Rig. Facial rig. All these models are designed from the very start to integrate perfectly into other video games that include and rely heavily on this software. Platforms such as: Unreal Engine, which users of versions 4.16 can easily set up without hassle - all you need is just one model import in one session and use it! and for: Unity for its compatibility starting with Unity version five to allow you easily drag & drop ready-to-render character with correct human-like responses to animation in just a single easy move. Models that also contain texture files available at a resolution of up to 8k as mentioned before - with the possibility to make modifications yourself is also supported via Jpg. The measurements used to set up all render models include Centimeters
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