Ergonomic Grip For Ps-Vita V2 (PCH-1000)

Ergonomic Grip For Ps-Vita V2 (PCH-1000)

cults3d

Update 05/09/17: I've added a single-piece version for printing convenience. Out of curiosity, I printed the two-part version using support structures and was pleasantly surprised by the results. However, less post-processing work is required to achieve a smooth finish when printing each part separately. (I've included a couple of photos pre-sanding) Nevertheless, this option is available for those with advanced printers or who feel confident about printing with supports. The design allows the surface where the console will rest to be printed flat. Update 28/07/17: Check out the larger photo gallery at https://imgur.com/gallery/Qmgs7 Original text: This is a complete from-scratch-redesign of my ergonomic grip for the Vita, with a function and intent identical to its predecessor. However, this new design is significantly improved in virtually every way. Most notably, I've made a concerted effort to better match the shape of the console, achieving a nearly perfect fit that's unlikely to be surpassed without reference photos. As a result of this enhanced fit, a supplementary retention mechanism is no longer necessary, and the grip relies solely on friction to keep the Vita in place. This setup proves quite effective, with the Vita only potentially slipping out if deliberately held upside down – an occurrence I don't foresee as being an issue. For padding, I used carpet tape with paper attached to one side, but a couple of layers of masking tape work just fine as well. Furthermore, since there's no retention mechanism, the grip is more robust than its predecessor, and I've increased the thickness of the horizontal frame for added stability. The shape of the grip itself remains that of a 360 controller, albeit slightly larger in size. However, it's not quite as massive as the original version. Additionally, I've designed the Vita to sit at a slight angle when the grip is laid flat, enabling a more natural holding position (more akin to a regular controller), with the screen still facing the user. As always, I strongly recommend wet-sanding for optimal results, as even fine layer thicknesses can lead to an unpleasant grip. The model in the photos has been left somewhat rough, awaiting a proper painted finish. If you choose not to paint it, grits 120, 200, and 400 have yielded a pleasantly coarse finish in my experience. Going beyond 400 will result in an almost glossy finish, which I personally dislike. In my initial print, I had to do some shaping to achieve a nice line around the triggers, but I've since adjusted the model. Although I'm confident it won't be an issue, consider this another reason to be prepared for sanding (Update: I've since printed it and, as expected, there's no problem). I've also widened the cutout on the front to accommodate bulkier headphone jacks. Lastly, I've created a version split into four parts to allow for smaller print surfaces. The largest of these four sections measures 124mm x 108mm, compared to the standard version's 216mm x 108mm. I've divided them in such a way that they should have ample surface area for gluing together, but no guarantees are made since I haven't attempted it myself.

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