
Engine V8 for bus and trucks Lowpoly PBR Low-poly 3D model
cgtrader
The model is comprised of 8 distinct components, each boasting impressive unwrapped UVW configurations with some repetitive sections exhibiting overlapping patterns akin to bolts and nuts. There are a substantial 57,294 tris involved, rendering them challenging to navigate. As a solution, textures feature resolutions spanning 512 to 4096 pixels (.png), all utilizing the PBR metalness/roughness workflow along with various maps including roughness, metalness, color, and ambient occlusion (not employed in preview rendering). Furthermore, this model leverages smoothing groups, expertly isolating UVW regions. It can be seamlessly integrated into game engines as well as procedural rendering software, albeit for now only within Blender due to pending shader discoveries for other packages. Additionally, I plan to extend its functionality. The preview renders, generated in Blender, incorporate two suns and an HDR-environment map found within the archive; these are executed with hard shadows, resulting in gray-colored visuals – effectively illustrating render performance without utilizing texture maps. It's essential to remember that this model operates primarily in tris and requires inverting the green channel on normal maps whenever necessary for optimal display results.
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